Mark Wu — Robotics Engineer & Software Developer
I design autonomous systems and intelligent software for robotics — from full‑stack scouting platforms to fixed‑wing UAVs.
Overview
I’m a high‑school engineer focused on robotics, embedded systems, and AI‑driven autonomy. I lead software and mechanical design on projects like Project Aetherius (a fixed‑wing UAV with a custom ground control station) and Team Sprocket’s FRC scouting analytics platform. My work spans full‑stack web development, flight software, and mechanical systems design in SolidWorks and Fusion 360.
Skills & Tools
Programming
Python, TypeScript, C++, Java
TypeScript frameworks
React + Vite, Next.js, Tailwind, Tauri
Python libraries
FastAPI, scikit-learn, pandas, TensorFlow
CAD
SolidWorks, Fusion 360, OnShape
Hardware
Pixhawk 6X, Raspberry Pi, Arduino
Tooling
JetBrains IDEs, Bambu Studio, Git, QGroundControl
Featured Projects
Aetherius UAV
Autonomy · Flight Software · GCSAutonomous fixed‑wing drone with mission‑planning ground control station.
Team Sprocket Scouting & Analytics
Full-Stack · ML · Data ScienceComprehensive FRC scouting and analytics system with real-time data, offline caching, ELO-based modeling, and performance predictions.
Team Sprocket CAD
Mechanical · CADCompetition robot designs and assemblies for FRC Team 3473, including drivetrain, intake, and manipulator subsystems.
Engineering Approach
Systems first. Define subsystems and integration, and then develop each part in context of the whole system.